About
The Game Accessibility Guidelines were produced in 2012 by an industry coalition of game studios, academics, and accessibility specialists. The project won the FCC Chairman's Award for Advancement in Accessibility and continues to serve as the primary industry reference for inclusive game design across both digital and physical formats.
What It Does
The site organises guidelines into basic, intermediate, and advanced tiers across five disability categories: motor, cognitive, vision, hearing, and speech. Each guideline includes a plain-language rationale, implementation tips, and real-world game examples demonstrating the principle in practice. The resource is freely available for use by any designer, studio, or game publisher.
Who It Helps
Game designers and publishers building more accessible digital and physical games, and disabled gamers and advocates who want to understand what best-practice accessibility looks like so they can make informed purchasing choices and advocate for better design.